by Paolo Ciancarini (Università di Bologna, Italy)
The goal of the 2WEAR project is to explore this vision by developing a distributed personal computing system that will be inherently extensible and adapt itself to its changing configuration. The system will be able to detect and seamlessly connect to various devices, also exploiting the available surrounding computing infrastructure. It will also dynamically adapt its functional and interactive elements, based on the availability of components and the context of use, without having to reset or shutdown running applications.
Architectural approach to mobile systems developments based on a uniform mathematical framework supporting (i) sound methodological principles, (ii) formal analysis, and (iii) refinement across levels of development.
Anthill is a framework aimed at supporting the design, development and analysis of peer-to-peer protocols and algorithms. Anthill is based on the multi-agent systems (MAS) paradigm.
The ARION system is aiming to provide a new generation of Digital Library e-services of search and retrieval of objects in scientific collections, such as, data sets, simulation models and tools necessary for statistical and/or visualization processing. These collections may represent application software of scientific areas, they reside in geographically disperse organizations and constitute the system content. The user, as part of the retrieval mechanism, may dynamically invoke on-line computations of scientific data sets when the latter are not found into the system. Thus, ARION provides the basic infrastructure for accessing and producing scientific information in an open, distributed and federated system. More advanced e-services, which depend on the scientific content of the system, can be built upon this infrastructure, such as decision making and/or policy support using various information brokering techniques.
BMAN will investigate the application of mobile computation models in business processes to the configuration, management and execution of distributed workflow systems for inter-enterprise B2B e-business; new business models and best business practices, exploiting mobile systems and software for business process modelling, are expected to be developed.
The key objective of CORTEX is to explore the fundamental theoretical and engineering issues necessary to support the use of sentient objects to construct large-scale proactive applications and thereby validate the use of sentient objects as a viable approach to the construction of such applications.
The project FESTIVAL aims at two things. On one hand the application of new concepts like mobile agents, mechanisms for mediation, context awareness and usage of ad-hoc networks to group- and communityware is examined. At the other hand, a generic tool kit for arbitrary kinds of interaction is going to be developed.
Maintained
by Rogério de Lemos (r.delemos@ukc.ac.uk)
Last
updated 4 November, 2002