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Exploring the sound-space of synthesis algorithms using interactive genetic algorithms
Colin G. Johnson
In A. Patrizio, G.A. Wiggins, and H. Pain, editors, Proceedings of the AISB'99 Symposium on Musical Creativity, pages 182-196, Brighton, April 1999. Society for the Study of Artificial Intelligence and Simulation of Behaviour.Abstract
Exploring the sounds available from a synthesis algorithm is a complicated process, requiring the user either to spend much time gaining heuristic experience with the algorithm or requiring them to have a deep knowledge of the underlying synthesis algorithms. In this paper we describe a computer system which facilitates a more exploratory approach to sound design, allowing the user to work at the level of the sounds themselves. In this system the synthesis parameters are managed by a genetic algorithm, which is directed by the users' judgements about the sounds in the system. We describe the development of a prototype version of this system, concentrating on an interface to the FOF granular synthesis algorithm from Csound.
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@inproceedings{908, author = {Colin G. Johnson}, title = {Exploring the sound-space of synthesis algorithms using interactive genetic algorithms}, month = {April}, year = {1999}, pages = {182-196}, keywords = {determinacy analysis, Craig interpolants}, note = {}, doi = {}, url = {http://www.cs.kent.ac.uk/pubs/1999/908}, ISBN = {1-902956-00-1}, address = {Brighton}, booktitle = {Proceedings of the AISB'99 Symposium on Musical Creativity}, editor = {A. Patrizio and G.A. Wiggins and H. Pain}, publisher = {Society for the Study of Artificial Intelligence and Simulation of Behaviour}, refereed = {yes}, }