School of Computing

Exploring the sound-space of synthesis algorithms using interactive genetic algorithms

Colin G. Johnson

In A. Patrizio, G.A. Wiggins, and H. Pain, editors, Proceedings of the AISB'99 Symposium on Musical Creativity, pages 182-196, Brighton, April 1999. Society for the Study of Artificial Intelligence and Simulation of Behaviour.

Abstract

Exploring the sounds available from a synthesis algorithm is a complicated process, requiring the user either to spend much time gaining heuristic experience with the algorithm or requiring them to have a deep knowledge of the underlying synthesis algorithms. In this paper we describe a computer system which facilitates a more exploratory approach to sound design, allowing the user to work at the level of the sounds themselves. In this system the synthesis parameters are managed by a genetic algorithm, which is directed by the users' judgements about the sounds in the system. We describe the development of a prototype version of this system, concentrating on an interface to the FOF granular synthesis algorithm from Csound.

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Bibtex Record

@inproceedings{908,
author = {Colin G. Johnson},
title = {Exploring the sound-space of synthesis algorithms using interactive genetic algorithms},
month = {April},
year = {1999},
pages = {182-196},
keywords = {determinacy analysis, Craig interpolants},
note = {},
doi = {},
url = {http://www.cs.kent.ac.uk/pubs/1999/908},
    ISBN = {1-902956-00-1},
    address = {Brighton},
    booktitle = {Proceedings of the AISB'99 Symposium on Musical Creativity},
    editor = {A. Patrizio and G.A. Wiggins and H. Pain},
    publisher = {Society for the Study of Artificial Intelligence and Simulation of Behaviour},
    refereed = {yes},
}

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